Game Development Log

Coding My First Game in My 30s

Making of Hyperlink

Casper Beyer
3 min readDec 31, 2019

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Back in the 90s when I was a kid I dabbled around a bit with BASIC on the Commadore 64 whenever I got the chance to jump in front of one at someone else’s house. I wouldn’t really call it programming as it was more like data entry. We would just copy snippets of code that came in printed magazines but games were definitively something I wanted to make but without access to a computer nothing came of it.

That is, until a couple of years later I eventually I managed to assemble a computer from dumpster diving. Having a 486 computer with no software is somewhat boring which lead to me getting myself a completely legal scan the C Programming Book by K&R and started small making games. You just can’t go wrong with a book that has a chapter zero.

I did that for a couple of years but as the world moved away from DirectDraw and sprite graphics I started doing modelling and animation I got more interested in that as doing an actual 3d game was a fairly daunting endeavour at the time. Hitting a bit of a brick wall with game development I went after various art fields for a while, I even went after a degree in fine arts which was interesting.

However, turns out I somewhat suck at art. I’m wasn’t terrible but I wasn’t great, the only…

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Casper Beyer

Indie Game Developer, Professional Software Developer and Expert Jak Shaver. Working on Deno.